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AI Insights · Timothy · March 2024

Top 5 Low Poly Games in Spain Q1 2024

Discover the performance of the top 5 low poly games in Spain during Q1 2024, with insights on downloads, revenue, and active users.

Top 5 Low Poly Games in Spain Q1 2024

In the first quarter of 2024, the top 5 low poly games in Spain showed varied performance metrics in terms of downloads, revenue, and active users. Below is a detailed breakdown of each game's performance.

Roblox from Roblox Corporation experienced a steady decline in weekly revenue, starting at around $152K in early January and dropping to approximately $81K by mid-February, before a resurgence to about $113K in the last week of March. Weekly downloads peaked at 53.7K in the first week of January, followed by a general decline, only to rise again to 43.2K by the end of March. Active users saw a gradual decline from 2.57M in early January to around 2.24M in mid-March, with a slight increase to 2.38M in the final week of the quarter.

Frozen City by Century Games Pte. Ltd. showed fluctuating weekly revenue, starting at roughly $4.7K and dipping to $2.3K by mid-March, before a slight recovery to about $3.1K at the end of the quarter. Downloads were relatively low, starting at 2.8K in early January and dropping to a low of 521 in early March, with a slight recovery to 1.05K by the end of the quarter. Active users remained relatively stable, fluctuating around 8.4K to 11.9K throughout the quarter.

Art of War: Legions from Fastone Games saw a decline in weekly revenue from $4.4K in early January to $1.1K in mid-February, before a modest increase to $2.4K by the end of March. Downloads started at 224 in early January, experiencing a gradual increase to 337 by the end of the quarter. Active users showed a minor decline from 3K in early January to around 2.8K by the end of March.

Albion Online by Sandbox Interactive GmbH had relatively stable revenue, starting at $2.3K in early January, peaking at $2.8K mid-January, and ending at approximately $1.7K in late March. Downloads peaked at 4.05K in the first week of January but saw a decline to 1.6K in early February, with a slight recovery to 3.1K by the end of March. Active users fluctuated from 7.7K in early January to a low of 5.2K in early March, before recovering to 7.1K by the end of the quarter.

Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd showed declining weekly revenue from $2.7K in early January to about $1.4K by mid-March, with a minor increase to $1.7K at the end of the quarter. Downloads started strong at 5.1K in early January but dropped significantly to 1.2K by late January, and then fluctuated around 1.2K to 2.4K for the rest of the quarter. Active users showed a notable decline from 13.1K in early January to around 5K in late March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024